Crafting a design system for a multiplanetary future
Most companies try to stay ahead of the curve when it comes to visual design, but for Planetaria we needed to create a system that would last beyond the next trend.





Most companies try to stay ahead of the curve when it comes to visual design, but for Planetaria we needed to create a system that would last beyond the next trend.
When you are building a website for a company as ambitious as Planetaria, you need to make an impression. I wanted people to visit our website and see animations that felt like nothing else.
When we released the first version of cosmOS last year, it was written in Go. Go is a wonderful programming language, but it has a garbage collector.
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